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procedure LoadFromResourceName(Instance: THandle; const ResName: string);
Loads an image from a resource. Instance is the handle of the module that contains the resource. ResName is the name of the resource to load.
TCustomBitmap32.LoadFromFile, LoadFromResourceID, TCustomBitmap32.LoadFromStream
Copyright ©2000-2010 Alex Denisov and the Graphics32 Team - Graphics32 v1.9.0 (r1336) - Build on 9-March-2010