Home
|
GR32_VectorMaps
|
TVectorMap
|
|
destructor Destroy; override;
Destroys the vectormap object and frees all the associated memory.
Do not call Destroy directly, use the Free method instead.
Copyright ©2000-2010 Alex Denisov and the Graphics32 Team - Graphics32 v1.9.0 (r1336) - Build on 9-March-2010